FIFA 2010

Year: 2009
Developer: EA Canada
Genres: Sport (Soccer) / 3D
Publisher: Electronic Arts
Platform: PC
Minimum system requirements:
Processor: 2.4 GHz (single core)
RAM: 512 MB in Windows XP or 1 GB in Windows Vista
Video Card: GeForce 6600 or better, ATI Radeon 9800 Pro or better, with support for Shader 2.0, with embedded memory of 128 MB, with support for DirectX 9.0c
Sound: with support for DirectX 9.0c
Input devices: keyboard or a gamepad with two mini-joysticks
Recommended system requirements:
Processor: 3.2 GHz (single core) or 2.4 GHz (dual core)
RAM: 1 GB (XP) or 2GB (Vista)
Video Card: GeForce 7800 or better, ATI Radeon x1800 or better with Shader 2.0 support, with built-in memory, 256 MB, with support for DirectX 9.0c
Sound: with support for DirectX 9.0c
Input devices: keyboard or a gamepad with two mini-joysticks
Publication Type: license
Language: Russian
Tabletka: Not required
Teams in the demo: Chelsea, Barcelona, Bayern (Munich), Juventus, Marseille, Chicago Fire
Description: So, what’s new in FIFA 10 for PC? Instead of an updated game engine as on consoles EAevtsy prepared us something really cool! Yes, we meet – this command style !
What is it, Team Style ?
26 different command style ;
Individual style of defense and attack each club;
Computer game style will be similar to the real game club;
Commenting will change the style of game;
14 different options for setting individual style.
Also, we should expect changes in the gameplay:
New system fint! With this system you can move around and make feints at 360 .
In general it will be more sensitive;
Accelerate the response to button presses;
Improved switching between players (ie, the automatic switching when the computer chooses a player you switch);
New more dynamic and progressive animation and transitions between scenes;
Speeding up a face-off and penalty;
Improved game head;
Feint to do better;
Avtouklonenie of rolled;
Improved game players of his team – more passes and zabegany;
Summary of the opponent – before the match can be viewed a summary of the tactics and strengths and weaknesses of enemy players.
Goalkeepers will be more clever:
Stuffing the ball – his every goalie, depending on the command-style ;
Improve and diversity in addressing the ball;
Better to play at the outputs.
Referees:
More savvy and realistic in the decisions;
Improved animations for judges and laynsmenov.
Game Settings:
A new, more realistic game speed;
Added level of complexity Legend.
Improved in vivo:
Fixed bugs with disabling and brakes;
Simplified zaloginivanie;
Buddylist and asechka.
And, finally, that for which you bought yesterday a new dzhefors – improvements in graphics and physics:
Avoidance of collisions with players from his team;
Clashes with rival players are more realistic;
Nezapravlennye shirts;
New user interface in the game;
More cinematic scenes;
Identity of the scenes (apparently Immersed in mind the scenes of celebration of the fans);
Workers Stadium among people in the stadium;
Fans dressed in the colors of the club.
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